1. SETTING (ST).


29 views
Uploaded on:
Description
Normally fabricates anticipation to a peak as the characters step to determine the ... also, terrible
Transcripts
Slide 1

1. SETTING (ST) The time and place of activity of a story

Slide 2

2. CHARACTER SKETCH (NF) A shorter bit of writing that highlights a specific identity characteristic

Slide 3

3. Hero (CH) The focal character or legend in an account or show. The individual whose contention gets the plot under way.

Slide 4

4. Enemy (CH) The important character, power, or snag contrary to the hero of an account or dramatization

Slide 5

5. STATIC CHARACTER (CH) A fundamental character who continues as before as the plot unfurls

Slide 6

6. DYNAMIC CHARACTER (CH) A primary character who experiences changes as the plot unfurls

Slide 7

7. Level CHARACTER (CH) Characters who are portrayed more basically than others

Slide 8

8. ROUND CHARACTER (CH) A character whose numerous identity characteristics are uncovered by the creator

Slide 9

9. Vernacular – (D) A type of dialect as it is talked in a specific geographic territory or by a specific social or ethnic gathering PA and "For a moment"

Slide 10

10. Perspective (ST) The strategy for portraying a short story, novel, account ballad, or work of true to life

Slide 11

11. 1 st PERSON P.O.V. (ST) The storyteller is a character in the story and utilizations the pronouns I, me, and my EX: "As my granddaughter strolled toward my home, I dreaded for her security… "

Slide 12

12. third PERSON OMNISCIENT P.O.V. (ST) "All knowing" perspective; the storyteller recounting the story knows everything there is to think about the characters and their issues. Ex: "Sometime in the distant past… "

Slide 13

13. third PERSON LIMITED P.O.V. (ST) The storyteller is somebody outside the activity who tells just what one character considers, feels, and watches. Characters are alluded to by name or by the pronouns he, she, they Ex: "As LRRH strolled through the timberland, she started to get terrified…

Slide 14

14. Likeness (FL) An examination between two not at all like things utilizing the connective words like, as, than, or takes after Ex: Her cheeks were as red as apples

Slide 15

15. Similitude (FL) An immediate correlation between two not at all like things in which one thing turns into the other thing without utilizing the connective word like, as, than, or looks like Ex: Her cheeks were apples.

Slide 16

16. SHORT STORY (NF) A bit of writing for the most part having one fundamental clash that includes the characters, keeps the story moving, and makes it intriguing. Short stories are much shorter than books and can generally be perused in one sitting.

Slide 17

17. Storyteller (ST) The character or voice from whose perspective occasions are told

Slide 18

18. Strife (PS) A battle or conflict between restricting characters, or between contradicting powers.

Slide 19

19. Inside CONFLICT (PS) A contention that happens inside a character\'s own particular personality; a battle between contradicting needs, longings, or feelings inside a solitary individual.

Slide 20

20. Outer CONFLICT (PS) A contention in which a character battles against some outside power: another character, society all in all, or a characteristic power.

Slide 21

21. PLOT (ST) The arrangement of occasions in a story

Slide 22

22. Account HOOK/INITIATING ACTION (PS) The method the writer uses to "snare" perusers and get them keen on the plot of the story immediately

Slide 23

23. Composition (PS) The early part of a story\'s plot that sets the tone, sets up the setting, presents the characters and their contentions, and gives the peruser essential foundation data

Slide 24

24. RISING ACTION (PS) The activity and occasions in a story that move the plot along by including difficulties or extending the contention Usually constructs tension to a peak as the characters find a way to determine the contention

Slide 25

25. Peak (PS) The key scene or defining moment in a story when a sensational occasion happens that will change the result of the contention/story.

Slide 26

26. FALLING ACTION (PS) Events or activities that happen after the story\'s peak which take care of potential issues and prompt the determination/conclusion of the story.

Slide 27

27. Determination/DENOUEMENT (PS) The last part of a story in which the contentions are comprehended and the story is "shut."

Slide 28

28. Embodiment (FL) An uncommon sort of representation in which a non-human thing or quality is discussed as though it were human Ex: The work areas shouted out in torment.

Slide 29

29. Metaphor (D) A great embellishment EX: I am so eager I could eat a steed!

Slide 30

30. Exchange (D) Conversation that happens between two characters Look for "… "

Slide 31

31. TONE – (SD) The state of mind a creator takes toward a subject or character Think: manner of speaking!

Slide 32

32. STYLE – (D) The route in which a writer composes Think: Fashion and outfits

Slide 33

33. Suggestion (FL) A reference to an announcement, individual, spot, occasion, or thing that is known from writing, history, religion, myth, governmental issues, games, science, or popular society

Slide 34

34. Imagery (FL) An image is a man, a spot, a movement, or an article that stands for something past itself EX: American banner, bald eagle

Slide 35

35. Anticipating (ST) The utilization of intimations to allude to occasions that will happen later in the plot

Slide 36

36. Incongruity (D) An extraordinary sort of difference amongst appearance and reality – normally one in which the truth is the inverse from what it appears

Slide 37

37. VERBAL IRONY (D) Verbal incongruity happens when somebody intentionally overstates or says one thing to mean another EX: "There\'s not at all like heaps of homework to light up your weekend!"

Slide 38

38. SITUATIONAL IRONY (D) Situational incongruity is the differentiation between what a peruser or character expects and what really exists or happens EX: A snow furrow stuck in the snow, a police headquarters getting looted, a firehouse burning to the ground

Slide 39

39. Sensational IRONY (D) When the group of onlookers or the peruser knows something imperative that a character in a play or story does not know EX: Soap musical dramas and terrible "Slasher films"

Slide 40

40. Portrayal (CHZ) Characterization is the manner by which an essayist uncovers character. There are two sorts of portrayal: immediate and backhanded .

Slide 41

41. DIRECT CHARACTERIZATION (CHZ) When a creator utilizes direct portrayal , he/she specifically expresses a character\'s qualities. Illustration: "He was a tall man past middle age, for his hair was a clear white; yet his thick eyebrows and pointed military mustache were as dark as the night from which Rainsford had come" (Connell 44). ~ Zaroff No elucidation important!

Slide 42

42. Backhanded CHARACTERIZATION (CHZ) When a writer utilizes roundabout portrayal , it is up to the peruser to reach determinations about characters taking into account circuitous data. Five Ways: discourse, appearance, activities, inside contemplations, what different characters think Example: "… and his grin demonstrated red lips and pointed teeth" (Connell 45). – Zaroff

Slide 43

Characterization Continued Red lips and pointed teeth? Gee… that is not ordinary! Sounds like Connell is in a roundabout way portraying General Zaroff as being vampire-like!

Recommended
View more...