2010-11 Young ladies Tumbling.


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Acrobatic judges ought to dress professionally (no sweats, pants, or flip failures) ... planned for January 24 February 14. All tumbling judges ...
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Slide 1

2010-11 Girls Gymnastics Rules Changes Points of Emphasis Major Editorial Changes

Slide 2

Comments on the Rules Rules upgraded to match physicality of today\'s competitors Updated phrasing Revised vault bunches, occasion necessities, organization, execution findings, boss judge derivations, component portrayals and component delineations Adopted rules particular to hardware directions and tangling prerequisites

Slide 3

Element Numbering System Rules 6-6, 7-6, 8-6 and 9-6 Example – Uneven Bars #4.302 Number before decimal = Group number UB – Group 4 = Hip Circles Number after decimal = Element number inside gathering First number after decimal means component esteem: 1 = Medium 2 = Superior 3 = High Superior 4 = Bonus High Superior #4.302 = High Superior– Clear hip circle to handstand

Slide 4

New Terminology Rule 1 Acro - Tumbling Chief Judge - (Superior Judge) Difficulty - Sum of Value Parts Element - Any M/S/HS/BHS recorded in tenets book Longitudinal Axis - A line through the body from head to toe Pike - Body twisted at hips

Slide 5

New Terminology Rule 1 Release - (Regrasp) Shape - Position of the legs in appreciation to the middle amid move components (i.e straddle, tuck, wolf, pike, feline, sheep, ring, split, extended) Stretched - (Layout) Value Part - A finished component that gets credit in the Difficulty class

Slide 6

Equipment Rule 3-1 Competitive gear should meet principle determinations Penalty Event might not be led Meet Referee advises state affiliation

Slide 7

Concussion Management Rule 3-2-6 Any competitor who shows signs, side effects, or practices steady with a blackout, (for example, loss of awareness, cerebral pain, tipsiness, disarray, or adjust issues) might be quickly expelled from the challenge and should not come back to play until cleared by a suitable human services proficient. The judge of that occasion may stop rivalry to have the tumbler assessed.

Slide 8

Uniforms Rule 3-3 Jewelry, incorporating studs secured with tape, should not be worn Medical and religious decorations might be taped to body Splints are disallowed - a prop confines versatility of a joint Braces are allowed – a support permits movement; manufactured props don\'t require extra cushioning State affiliations may approve the utilization of prostheses

Slide 9

Scoring Rule 4-1-2 Difficulty = 3.0 Event Requirements = 1.2 Composition = 0.8 Execution = 4.2 Bonus = 0.8

Slide 10

Scoring Rule 4-1-2A In the Difficulty Category: Elements of a higher worth may supplant missing components of a lower esteem on a one for one premise When a component of higher quality is utilized to supplant a missing component of lower worth, it will hold its unique worth A BHS that has been utilized as a part of a Bonus class may likewise be utilized as a part of Difficulty to supplant a missing M/S/HS

Slide 11

Bonus - Ultimate Rules 4-1-2E, 7-3-5, 8-3-5 & 9-3-5 A single component or a progression of S/HS/BHS performed to a definitive with no Execution derivations can get 0.1 OR An whole routine with full trouble and occasion prerequisites performed to a definitive with 0.5 or less in Execution and/or Neutral gets 0.1 The most extreme that might be recompensed is 0.1.

Slide 12

Bonus – BBS Rule 4-1-2E Back-to-back bosses gain 0.1 each Up to a most extreme of 0.2 might be honored in the Back-to Back Superior Bonus class

Slide 13

Bonus – BHS\'s Rules 4-1-2E, 7-3-5, 8-3-5 & 9-3-5 A reward high prevalent will get 0.2 credit if performed without a fall or spot An extra 0.2 might be earned for a brief moment diverse reward high unrivaled performed without a fall or spot

Slide 14

Bonus Continued NOTE A BHS that does not get 0.2 credit in the Bonus classification since it was performed with a fall or spot, might be played out a second time and get BHS credit if performed without a fall or spot A non-extra BHS can in any case number in trouble, occasion prerequisites or consecutive bosses

Slide 15

Bonus - Extra Rules 4-1-2E, 7-3-5, 8-3-5 & 9-3-5 An additional HS/BBS/BHS can procure 0.1 in this Bonus class NOTE: A BHS component performed with a fall or spot can\'t be recompensed 0.2 as a BHS. In any case, it could procure 0.1 as an additional BHS in this Bonus class, gave that weight was borne before the fall.

Slide 16

Range of Scores Rule 4-4-1 0.2 9.5 – 10.0 0.3 8.5 – 9.475 0.5 7.0 – 8.475 1.0 Below 7.0 Range is dictated by Chief Judge\'s score

Slide 17

Chief Judge Deductions Conduct of Coach Rules 6-5-2, 7-3-7 and 8-3-7 To be deducted from tumbler\'s occasion score : Coach between bars throughout 0.1 Coach beside pillar throughout 0.1 Coach in FX region (was void) 1.0 Signals/signals by mentor/teammate 0.2 (after one notice)

Slide 18

Chief Judge Deductions Equipment Rules 6, 7, 8 and 9 To be deducted from acrobat\'s occasion score : Incorrect mechanical assembly specs 0.3 Additional mats/load up on unapproved surface 0.3 Failure to evacuate board 0.3 Failure to expel spotting device 0.3

Slide 19

Chief Judge Deductions Gymnast Rules 5-2, 6-5, 7-7, 8-7 and 9-7 To be deducted from athlete\'s occasion score : Improper uniform 0.2 Incorrect cushioning (UB-heel pads) 0.2 Excessive utilization of magnesia or tape 0.2 Exceeding warm-up time 0.2 Failure to start in 30 seconds 0.2 Unsporting behavior of gymnast 0.2

Slide 20

Vault Equipment Rule 6-1-3 NOTE The arrival territory should be 18 feet by 8 feet starting July 1, 2012.

Slide 21

Starting Before CJ Signal Rules 6-5-2, 7-3-4, 8-3-4 and 9-3-4 Starting a routine or vault under the steady gaze of sign from boss judge = 0.5 Deduction taken by CJ from the normal score of the rehashed execution or the following vault performed

Slide 22

Voided Vaults Rule 6-2-5c Voided vaults MAY be rehashed

Slide 23

New Vault Deductions Rules 6-3 and 6-4 Incorrect foot structure - up to 0.1 Head reaching table - 2.0 Includes 0.5 finding for arm twist Extra steps (most extreme 4) - 0.1 each Large step or bounce - 0.2 Approximately 3 feet or more

Slide 24

Failure to Announce Vault Rule 6-5-2 Gymnast neglects to declare her expected vault – 0.2 from normal of vault performed (Chief Judge) Note: Judges assess the vault that is performed.

Slide 25

Landings Rules 6-2-5c, 7-3-4d, 8-3-4d & 9-3-4d Elements that neglect to arrive on the SOLES of the feet first get NO Value Part credit. Note: Elements that get no VP credit don\'t get credit in Difficulty, Event Requirements or Bonus

Slide 26

Vault Changes in Values Rule 6-6 #2.202 ½ on – repugnance off = 8.6 (was 8.8) #2.204 Yamashita = 8.6 (was 8.8) #2.206 Yamashita 1/2 = 8.8 (was 9.0) #2.502 1/1 on – 1 ½ off = 10.0 (was 9.9) #4.402 Tsuk – Tuck ½ = 9.8 (was 9.9)

Slide 27

Vault Changes in Values Rule 6-6 #6.301 RO-FF ½ on - Hdsp = 9.2 (was 8.8) #6.302 RO-FF ½ on - ½ off = 9.4 (was 9.0) #6.401 RO-FF ½ on - 1/1 off = 9.6 (was 9.2) #6.402 RO-FF ½ on - 1 ½ off = 9.8 (was 9.6) #6.501 RO-FF ½ on - 2/1 off = 10.0 (New) #6.502 RO-FF 1/1 on - 1/1 off = 10.0 (was 9.8)

Slide 28

Bars/Beam Rules 7-1-5 and 8-1-5 Plywood is NOT allowed under the load up for mounting purposes

Slide 29

Uneven Bars Fall Time Rule 7-2-4 Fall Time - 45 seconds (Following a fall, inability to remount inside 45 seconds ends the standard) Warning is given at 30 seconds

Slide 30

8 Required Elements UB/BB/FX – Neutral Deduction Rules 7-3-6, 8-3-6 and 9-3-6 A least of 8 components are required on bars, bar and floor. All components must be recorded in the standards book. Any perceived endeavor at a recorded component might be given credit. Components need not be viewed as complete so as to be given credit.

Slide 31

Uneven Bar Dismounts Rule 7-2-5 Only descent requiring a hand handle are permitted. Gets off from the feet are viewed as illicit and will get no Value Part/Event Requirement/Bonus credit

Slide 32

Uneven Bars Event Requirements Rule 7-2 6 Requirements @ 0.2 each = 1.2 Superior discharge/flight component - e xcludes dismount LA turn/turn of no less than 180° - Excludes mount and descent Must be a component of worth. Swing ½ turn does not check. Squat on ½ turn on the bar does not tally. 3. At minimum 2 components on every bar 4. Kip 5. Element (extended) inside 20° of vertical or goes through 6. Superior Dismount

Slide 33

Longitudinal Axis (LA) Twist/Turn Rule 7-2-2 LA Twist/Turn – Any component that incorporates a turn/turn around the longitudinal pivot of the body Examples: ½, 1/1, 1 ½, 2/1 LA Twist/Turn – Examples: Cast handstand ½ turn Yes Giant 1/1 turn Yes Geinger Yes

Slide 34

Uneven Bars Composition (0.8) Rule 7-2-3 Up to 0.3 – Variety in decision of components Consider: execution of both forward and in reverse Consider: equalization of circles/swings/kips Consider: abuse of components/associations Up to 0.2 – Spacing and Direction Up to 0.1 – absence of utilizing all space/levels Up to 0.1 – deficient bearing changes and bar changes Guideline - (not obligatory) .1 no bar change, .05 1 bar change Up to 0.2 – Choreography Up to 0.1 – strange components Up to 0.1 – inventiveness/innovativeness Up to 0.1 – Distribution Consider: absence of circulation of Value Parts Consider: keeping up trouble level all through routine

Slide 35

Direction Change Rule 7-3-3 Direction Change – any component that incorporates a ½ or 1 ½ turn/turn around the longitudinal hub of the body and keeps moving the other way brings about a heading change. Heading Change – Examples: Long swing ½ over LB - Yes Cast handstand 1/1 (Healy) - No Flyaway ½ turn get off - No

Slide 36

Execution Deductions Rules 7-3-4, 8-3-4 and 9-3-4 Execution conclusions are currently particular for every occasion.

Slide 37

Under-revolution of Release/Flight

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