Activity and/or PC Liveliness.


87 views
Uploaded on:
Description
2. PC Graphics manages. Geometric ModelingRenderingAnimation ***. 3. What is Animation?. Single word definition : VisionThe fantasy of movement made by the back to back presentation of pictures of static components : Persistence of VisionThe procedure of bringing life through the utilization of movement to dead things : e.g. Virtual RealityThe
Transcripts
Slide 1

Liveliness and/or Computer Animation Dr. Stephania Loizidou Himona Associate Professor Frederick Institute of Technology

Slide 2

Computer Graphics manages Geometric Modeling Rendering Animation ***

Slide 3

What is Animation? Single word definition : Vision The dream of movement made by the back to back presentation of pictures of static components : Persistence of Vision The way toward bringing life using movement to dormant things : e.g. Virtual Reality The "replicating" of this present reality, to upgrade and to take the embodiment of the movement that is there : Level of Art The procedure by which every casing is delivered independently : In film/video creation

Slide 4

Form era framework Form Selection Animation Coloring Timings Lighting Texture

Slide 5

What is Computer Animation? The craft of making moving pictures by means of the utilization of PCs The utilization of PCs to make movements : likewise alluded to as CGI (Computer Generated Imagery) – particularly when utilized as a part of films The demonstrating, movement era, expansion of surfaces and after that rendering

Slide 6

Thus, Computer Graphics versus Animation (or, Computer Animation, a subfield) Inter-related issues Difficult to recognize one from the other. Their enhancements are done in parallel! Their belongings …

Slide 7

However, Major Part of their distinction is that Animation includes fundamentally and basically the idea of Motion Control

Slide 8

Different methods for essential CGI 3D Animations, make items and after that render them Use standard PC painting apparatuses to paint single edges and composite them Use transforming : adjust existing pictures and video

Slide 9

An assortment of employments of Its Applications

Slide 10

Examples : - Medicine - Advertising - Film - Flight Simulation - Television - Simulation - Entertainment - Video

Slide 11

The conceivable outcomes ( of the applications ) are interminable Architecture, Multimedia, Engineering, Archeology, Chemistry, Art, Education, Scientific Visualization, Space Exploration +anything that you can consider !!!

Slide 12

How is it done? Point : 24 unmistakable drawings for one second of activity produces sufficiently reasonable development! i.e. distinguishable because of way the eye and mind process pictures e.g. Human-Body Movement A Bouncing Ball A Horse Galloping and so on

Slide 13

But, such a procedure, Very tedious Creating the characters Programmed the movement(s) Rendering (a great deal of time) Very costly to deliver, and frequently , Very work serious and dreary

Slide 14

Styles and methods of Animation Traditional Animation Character Animation Limited Animation Rotoscoping Computer Animation Multi-Sketching Skeletal Animation Morph-target Animation Cel-shaded Animation Onion Skinning Analogue Computer Animation Motion Capture Tradigital Animation

Slide 15

Styles and systems of Animation (proceeded with) Drawn on Film Special impacts Animation

Slide 16

To permit Animation to be seen on a PC Graphics document positions exist, for example, GIF MNG SVG Flash (SWF) and so forth.

Slide 17

How is it done (proceeded with) Sophisticated arithmetic and/or valuable strong geometry are utilized To control complex 3D polygons To apply surfaces To apply lighting To apply different impacts to the polygon lastly, To render the complete picture

Slide 18

Sophisticated Graphical User Interface ( GUI ) is utilized, more often than not, to make the liveliness

Slide 19

Finding Nemo ReBoot (the 1 st one!) Robots Chicken Little Toy Story 1 & 2 Waking Life Shrek 1 & 2 Veggie Tales Animusic Bratz Ice Age Father of the Bride Some case (of CGI short movies) and numerous some more!

Slide 20

Cartoons Without Politics (since 2001) (some later cases!) Films that utilized CGI, nominated for Academic Awards : The Curse of the Were-Rabbit Corpse Bride Moving Castle later on, movies with brilliant enlivened components, yet maybe without CGI!

Slide 21

What is Rendering? The procedure a PC uses to make a picture from an information document The way toward producing the pixels of a picture in light of an abnormal state depiction of its parts The way toward cutting a character/object from a picture so it can be utilized as a part of outlines

Slide 22

Rendering (proceeded with) A client handles a cross section – an unpleasant representation of an item When s/he is fulfilled by the lattice s/he renders the picture i.e. each segment of the lattice gets hued likewise, incorporation of shrouded line evacuation

Slide 23

Rendering – an extensive procedure Different techniques : Flat shading Gourad Phong Ray Tracing Radiosity

Slide 24

Anti-associating Articulations Binary framework Bitmap Contouring Coordinate frameworks Digitizing Direct Kinematics Direct Dynamics Face Fractals Human-figure liveliness Inverse Kinematics Inverse Dynamics Keyframing Modeling Morphing Mesh Onion cleaning Pixels Primitives Rendering Resolution Surface Mapping

Slide 25

Some illustrations !

Slide 26

what\'s to come. What anticipates us? What is normal : The present level of movement (2D, 3D) to be supplanted with Virtual Reality i.e. the individual viewing a motion picture to see himself in the film as a man viewing from the side

Slide 27

Computer Animation to wind up the standard method for making each sort of a motion picture, not simply energized motion pictures

Slide 28

Realistic reproduction of Humans Photorealistic human characters Undergoing physically-amend movement (with garments, hair, communication with other human characters That is, No distinction from genuine performers No distinction from this present reality The conceivable outcomes are unfathomable!!!

Slide 29

Art and science meet when they both look for exactness Etienne-Jules Marey (1888)

Recommended
View more...