DESC9103: Virtual Engineering.


53 views
Uploaded on:
Description
The advancement of 3D virtual structural engineering is firmly identified with the ... 3D Virtual Architecture. LambdaMOO gives programming dialect to coordinate different ...
Transcripts
Slide 1

DESC9103: Virtual Architecture Ning Gu (ning@design-ning.net) Key Center of Design Computing and Cognition University of Sydney DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 2

Presentation Overview Part one: idea of virtual engineering, virtual universes or Cyberspace. Allegorical outline. Reasons for virtual design. Chronicled and future improvement. Section two: planning 3D virtual engineering. 3D models + practices. Section three: plan styles of virtual engineering. Three angles: perception, route and cooperation. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 3

Concept of Virtual Architecture Definition: multi-client Internet places outlined utilizing the allegory of engineering. Reasons for virtual design: Simulation of the physical world. Useful virtual spots. The meaning of virtual engineering demonstrates the utilization of illustration: Through the utilization of analogy, we express ideas in one space as far as another. Building illustration: relationship to compositional outline in the physical world. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 4

Concept of Virtual Architecture By presenting virtual design, the importance of " our reality" is extended to include: Physical world that we are generally acquainted with. Furthermore, virtual world contained conceptual bits. Planning WWW Designing Places Architectural Metaphor DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 5

Development of Virtual Architecture Metaphors for outlining PC or WWW: Giant mind. Data superhighway. Desktop. Engineering, … Why design: to present and apply place for sorting out and classifying: Digital data. Our encounters in WWW. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 6

Development of Virtual Architecture Origins of virtual engineering highlight "firearms". Military reproduction. Web diversions. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 7

Development of Virtual Architecture Current utilization of virtual design: Social people group: virtual exhibition hall and talk room. Scholastics: web learning and research. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 8

Development of Virtual Architecture Current utilization of virtual engineering: Communication and coordinated effort: internet conferencing and outline communitarian. Design: space and media study. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 9

Historical Review of Virtual Architecture Early phase of virtual engineering: Text-based virtual design: MUDs and MOOs. Words are everything. MUD : Multi-client Domain. A spot for pretending diversions, for instance, Dungeons and Dragons. MOO: MUD Object Oriented . Articles: members\' bodies and protests around them. Verbs for enacting practices . DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 10

Historical Review of Virtual Architecture Adopted the building illustration, the WWW has suited a wide range of innovations supporting: Multi-client content based virtual engineering. Two-dimensional graphical virtual design. 3D virtual design. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 11

Historical Review of Virtual Architecture Nowadays, 3D virtual engineering have turned into the most habitually seen shapes. The advancement of 3D virtual engineering is firmly identified with the improvement of different outline stages, for instance: Game and talk arranged: Quake motor and Blaxxun. Extened from MOO: LambdaMOO + 3D VRML models. Presently utilized: Active Worlds, Virtual Worlds, Adobe Atmosphere and bahaviour-based Virtools. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 12

3D Virtual Architecture DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 13

3D Virtual Architecture Quake motor is for the most part connected to create Internet gaming situations. Permits players to move around and "shoot". 3D rendering is dependably a center in Quake motor. Blaxxun is for the most part connected to create social environment that give visual recreation, and straightforward apparatuses for correspondence like online visit. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 14

3D Virtual Architecture DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 15

3D Virtual Architecture LambdaMOO gives programming dialect to coordinate different apparatuses into virtual design for supporting proficient exercises on the web, particularly scholarly related. Slide projector, whiteboard, recorder etc. VRML models gives 3D perceptions. Like a visual shell for the LambdaMOO objects. Follow from the content based virtual design: Interactions are not natural, they should be initiated by utilizing printed orders. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 16

3D Virtual Architecture DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 17

3D Virtual Architecture DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 18

3D Virtual Architecture 3D models + practices. 3D models: representation as references for route and association. Practices that are connected with the models for supporting certain reasons. Straightforward practices: opening a website page, showing a surface, performing a movement et cetera… DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 19

3D Virtual Architecture Further improvement: Behaviors can be further extended by utilizing different programming dialect, for instance, C++ for Active Worlds. SDK (programming improvement packs) permits more elevated amount thinking components to be incorporated, for instance, judicious operators. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 20

Summary of Part One 3D virtual engineering is the most much of the time seen frames these days. Most Object-arranged 3D Virtual design = 3D Models + Behaviors. 3D virtual engineering: multi-client Internet places. Engineering outline thinks about the resultant 3D models composed utilizing the structural illustration. Computational components of 3D virtual engineering permits intelligent practices to be modified and coordinated in the situations. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 21

Summary of Part One Current utilization of 3D virtual design: Simulation of physical engineering or strange vision. A departure from gravity, robustness and other physical limitations. An online domain with a feeling of spot and a feeling of nearness for individuals to speak with others and to deal with straightforward undertakings. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 22

Summary of Part One Limitations of virtual design? The source of virtual universes as Internet amusements and military recreation requires high "virtual reality". Shallow comprehension of the building representation. Unique needs of virtual engineering as a recreation of physical world: sight and sound presentation and CAAD. Capability of virtual design: Better backing for expert online exercises. Maximum capacity of being virtual: dynamic structure, individualizes places, virtual cyborg et cetera. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 23

Design Representation of 3D Virtual Architecture F-B-S ( Gero 1990) system for configuration representation in a virtual connection. Capacity: expected purposes. Practices: customized registering components. Structure: a total of 3D models. DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 24

An Example of 3D Virtual Architecture DESC9103 Virtual Architecture University of Sydney, July 2004

Slide 25

Active Worlds as a Design Platform A case of 3D item situated virtual engineering: Active Worlds. A multi-client 3D virtual environment that deals with the web as a customer server application. Dynamic Worlds as an outline stage for 3D virtual engineering: Design space for the structure of nature: a library of 3D models sorted by set of building classes of articles . Outline space for t

Recommended
View more...