Eielson s AMAZING BASE R A C E .


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What to bring:. Race Qualifications:Bike in great working condition (no preparation wheels)HelmetTennis shoesAble to ride bicycle 4 miles Back Pack. Why We Did the Program. Heaps of bicycles out after the long winter, children riding to and from schoolYouth not certain about legitimate hand signs to cross a road, etc.Fun 4-H programLearn to utilize GPS3 day campFit Factor!!!.
Transcripts
Slide 1

Eielson\'s AMAZING BASE R A C E Candi Dierenfield, 4-H Youth Development University of Alaska Fairbanks CES Deborah Conklin, Director of Youth Programs Eielson AFB, Alaska

Slide 2

What to bring: Race Qualifications: Bike in great working condition (no preparation wheels) Helmet Tennis shoes Able to ride bicycle 4 miles Back Pack

Slide 3

Why We Did the Program LOTS of bicycles out after the long winter, kids riding to and from school Youth not certain about legitimate hand signs to cross a road, and so on. Fun 4-H program Learn to utilize GPS 3 day camp Fit Factor!!!

Slide 4

The Planning Process Identified areas around 3 – 4 miles from Youth Center Drove the course to search for impediments Plan for lunch – obtained boxed snacks from our flight kitchen Sandwich, granola bar, water, natural product, chips. Composed pieces of information and utilized 4-H bike wellbeing educational programs to configuration temporary routes, challenges, barriers, and so on. Water!!! Arrange water stops for the long bicycle ride Charged $5 to cover lunch Fit Factor

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Using a GPS in your RACE Plot the focuses before hand Use the plotted focuses in your pieces of information Clue: Where you can follow school to do sports, makes, 4-H and that\'s just the beginning! GPS Point #3 Safety tip: have youth put the GPS in their knapsack so they are not attempting to ride and take a gander at it in the meantime… likewise, append the bearer handles to the units in the event that they accompany one.

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Terminology Detour:: A decision between two diverse approaches to achieve an objective or achieve a goal. At first glance, one may appear to be simple however includes some kind of curve; the other may appear to be troublesome yet at last might be the faster decision. Pit Stop: The last goal for every leg of a race, and soon thereafter a Team must "clock in." Points region granted in light of 1 st , 2 nd 3 rd , and so on. Barricade: An errand in which just a single individual from the two-man Team may take an interest; by and large, the non-member must sit tight for the member to achieve the objective. Course Marker: Yellow and warning that denote the areas of further guidelines.

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The Amazing Race Day 1 * Run 8 groups of 3. 10:00 Meet at Youth Center – welcome and Race Rules - Orientation on bike wellbeing: road signs, crossing RR tracks, wearing a protective cap and arm signals Ice Breaker: name amusement/chicken hurl… Beginning piece of information: Sledding, skiing, snow shoeing and the sky is the limit from there. Amid the winter is the thing that this place has in store. 10:15 Bike to Ski Hill, get next hint (Design group shirt) 11:15 Learn to utilize the GPS unit 11:30 Detour: It\'s your decision, a Map or GPS to locate the coolest prize today! They are here to assist you in your travel and remain! Presently – on your way! (This sign is for you!!!!) 12:00 Pit Stop – Mandatory Rest (lunch) - Lunch and afterward next piece of information to hindrance course 12:30 Each colleague must venture to every part of the snag course taking after the guide guideline precisely to receive next hint 1:30 Pit Stop – Mandatory Rest (nibble/water break) 1:45 Group Feedback/Progress Report Last intimation: Where youth can follow school to do sports, creates, 4-H and the sky is the limit from there! 2:00 Bike back to Youth Center

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ROADBLOCK: Rock Dodge! Applaud your partners as you every move through the hindrance course of rocks to avoid. All of you get one an opportunity to hit a stone, however in the event that you hit two, you should begin once again once more!

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POINTS – Who gets them & how? We gave focuses in light of how well they utilized their hand signals (first = 5 focuses, 2 nd = 4 focuses, and so forth.) They truly cooperated to ensure their group all utilized hand signals, and so on. Champ of every test = (first = 5 focuses, 2 nd = 4 focuses, and so forth.)

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Challenge… It must buoy, it can not sink! You have the devices and quite recently these devices to construct the Titanic. At 1:15 we will prepare to see - Will your vessel skim?? Group Boat Building Challenge – utilizing card board boxes and channel tape. The watercraft must hold one individual. The water crafts and groups go to the swimming pool and the groups race their pontoons over the width of the pool. One colleague must be in the pontoon and move the vessel to the extent they can over the pool and back.

Slide 11

Detour: Where would you be able to discover the Lady of the Lake? At GPS Point #8. Bicycle there with your group. You will discover a camera with your group number on it. Take a photo of every colleague by the lake and come back with your camera to GPS Point #9. You will discover a pail and some thrilling inflatables! You should break them all to fill your can. At that point as a group and with a grown-up, oar the vessel to the assigned point. To start with to return will get the most focuses!

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