FORWARD PROGRESS .


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FORWARD PROGRESS. George Demetriou Colorado Football Officials Association NFHS Football Rules Interpreters Meeting July 15, 2008 – Indianapolis Indiana. Colorado Football Officials Association. Forward Progress. Philosophy. FORWARD PROGRESS and TIME ….…
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FORWARD PROGRESS George Demetriou Colorado Football Officials Association NFHS Football Rules Interpreters Meeting July 15, 2008 – Indianapolis Indiana

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Colorado Football Officials Association Forward Progress

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Philosophy FORWARD PROGRESS and TIME … .… are the two most basic components of the amusement .

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End of Advancement Down by govern Forward development ceased Steps OOB Loses ownership Inadvertent shriek Helmet falls off

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Forward Progress (2-15-1) Forward advance is the end of headway of the ball in a runner\'s ownership...

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Rule 2-15-1 … or the forward-most purpose of the ball when it is bungled beyond the field of play toward the adversary\'s objective...

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Rule 2-15-1 … and it decides the dead-ball spot.

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Exception When part of the ball turns out to be dead in a group\'s EZ, it is a wellbeing. Forward advance is not at the chief purpose of the ball (5-3-4).

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Rule 2-15-2 When an airborne player makes a catch, forward advance is the uttermost purpose of progression after he has the ball if reached by a shield.

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Inbounds Plays Dives – Must note area of both knee and ball Clusters – Judgment call QB sacks

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Dives Focus on ball while runner is on his feet. Concentrate on knees when runner loses his adjust. Be insightful of GL and LTG.

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Clusters Judgment call with respect to when forward development is halted. Sensitive harmony amongst snappy and late shrieks. Permit runner merited open door Avoid modest turnover Two second lead

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Clusters Fumble or strip must happen: On contact. While runner is advancing

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Clusters When pushed back runner breaks free: Wait If he doesn\'t progress and is brought down, advance is at purpose of beginning contact If he advances intentionally, permit play to proceed

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Clusters Delayed managing might be important to GET IT RIGHT

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Goal Line Plays It\'s the same than amidst the field. In the event that you consider forward advance as a plane, then the GL is simply one more plane.

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QB Sacks R is all alone more often than not. Resilience is one yard. Contact spot to hitting ground is ordinarily: 3 yds (no resistance). 5 yds (with bouncing around).

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Overall Philosophy When runner is thumped in reverse, give farthest point accomplished. Try not to permit shabby turnovers. If all else fails, keep the clock running.

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Standards Loss: +1

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Standards Loss: +1 Long Gains: +/ - 1

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Standards Loss: +1 Long Gains: +/ - 1 Small Gains: Get it Right

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Standards Loss: +1 Long Gains: +/ - 1 Small Gains: Get it Right Near the Stake: Be Perfect

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Standards Loss: +1 Long Gains: +/ - 1 Small Gains: Get it Right Near the Stake: Be Perfect Near the GL: Be Better Than Perfect

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Thanks for your consideration.

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Play Index Play 1: FP-Intro Easy call Play 2: FP-6 Hard call, flip exaggerate 3: FP-Intro-2 Spt missed 1 yd Play 4: FP-Missed-Punt Return-1 Also simple, however missed Play 5: FP-Punt Return – Brighton/Wasson – long talk Play 6: FP-5A Knee Down Play 7: FP-Cluster-1 – Hink/Doh include Fum-1 Play 8: FP-2 FP spot (8) or OOB spot (6) Play 9: FP-1 Strip after 5 yd pushback Play 10: FP-7 Was this play over?

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Play Index Play 11: FP-8 IAW, runner was moving fwd when stripped Play 12: FP-4A Delayed controlling Play 13: FP-Missed QB Sack-9 Breaks free, no propel Play 14: FP-Missed QB Sack-7 Breaks free, no propel Play 15: FP-Good QB Sack-1 East/Glenwood – aimless beanbag Play 16: FP-Good QB Sack-2 AW/Doh Play 17: FP-Missed QB Sack-1 Boulder/Fairview 5 yd miss Play 18: FP-Missed QB Sack-2 Pagosa/Bayfield 2 yd miss Play 19: FP-Missed QB Sack-3 02 Palmer/Doh Play 20: FP-Missed QB Sack-4 Alamosa 5 yd miss

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