NGI Burning Application.

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Volume Rendering.
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NGI Combustion Application IBR-Assisted Volume Rendering for Remote and Distributed Visualization

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Volume Rendering "Genuine" 3D presentation of 3D information Blending of client characterized shading and haziness Often uncovers inconspicuous points of interest/structure in information

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Implementing Volume Rendering Two key methodologies Render locally Gain: intuitiveness Cost: noteworthy expense to move information from remote area Render remotely Gain: evade expense of vast information exchange Loss: intelligence,

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IBR Assisted Volume Rendering 1. Subvolumes are composited together on remote host 2. Coming about pictures are sent to rendering motor 3. Utilization of 2D surface mapping equipment to accomplish intuitiveness (restricted revolution/movement parallax) 2. 3. 1.

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IBR Assisted Volume Rendering, ctd. SC99 Milestones: Display of time shifting volume information Target information set size: 0.5TB Considerations Inherent multiresolution "for nothing" from Combustion AMR Render motor determination scales with system data transfer capacity

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IBR Assisted Volume Rendering, ctd. Post-SC99 Considerations: Feedback from renderer to compositing motor to oblige movement parallax (the feeble spot in IBR helped volume rendering) Combining volume rendering with customary surface and glyph-based representation systems (consolidate volumes & geometry) Adjust transmitted picture size as a component of system parameters

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