Story Survival of the Fittest Game Directions Game Preparation Game Pieces Play the diversion A Homemade PowerPoint Game By April Johnson University of Georgia Objectives Credits Copyright NoticeSlide 2
The Story of "Survival of the Fittest" Benny, the World\'s most grounded bear is the most mainstream creature in his living space. He is mean and extreme and … well how about we simply say this-you would prefer not to disturb him! Benny is persuaded that he is the best creature in the greater part of the set of all animals, so to attempt and substantiate himself right, he has set a test to any creature that challenges to acknowledge it. In any case, Benny is not going to rival just anybody. God help us! Benny needs just the BEST. Before you can even consider testing Benny, you need to experience your very own test. There can be up to six contenders add up to. Furthermore, the errand for these creatures is basic survival. Who will endure the race called life? What will you do when contamination hits or starvation strikes? Through life\'s staggering conditions would you say you are ready to press through and keep on running that additional meter? 400m of extraordinary cramping, oxygen denying, hard and fast agony in the legs running is the test set before you. Win the race, and you win the opportunity to challenge a definitive of ultimates-Benny Bear. Landing pageSlide 3
Game Directions * The objective of the diversion is to be the main individual to make it the distance around the track and cross the complete line. * To begin the amusement, every player puts a gamepiece on one of his preferred six numbers in the path (just a single gamepiece per path.) * The most youthful player in the gathering will tap on question 1 on the \'How about we play "Survival of the Fittest"\' screen. On the off chance that he answers the question effectively, he rolls the kick the bucket and moves that many spaces in his path. On the off chance that he answers inaccurately, then he stays on his number, and it turns into the following individual\'s turn. Play proceeds in a clockwise heading. * If you arrive on an Adaptation Station square, select an Adaptation Station card from the heap and take after the headings on it. * If a player rolls a number, which causes him to be on an indistinguishable space from another player, that natural surroundings gets to be overpopulated. Have every individual get out a number 1-6. Alternating moving, whoever rolls their number first remains in that space. The other player must move back 2 spaces. You begin the rolling. * To win you must be the main individual to make it the distance around the track and achieve the complete line (you don\'t need to arrive precisely on the Finish line space; you may traverse it) ReturnSlide 4
Game Preparation Gameboard : Print out slides 10-13 remove the edges, then tape together "Adjustment Station" Cards : Print out slides 14-17 (ideally on substantial stock with an unmistakable shading), then cut into individual question cards Game Pieces : Print out slide 5 and after that cut out every creature. Discover a pass on or other irregular number generator for moving Home PageSlide 5
Game Pieces ReturnSlide 6
Credits All educators and understudies at non-benefit schools can utilize, reconsider, or adjust this diversion voluntarily at no cost on the condition that every single earlier planner are refered to. Initially planned by April Johnson, University of Georgia, May 30, 2003 with the title "Survival of the Fittest". Landing pageSlide 7
Educational Objectives Audience Children in evaluations 1-3 Science Students will have the capacity to recognize distinctive land and water natural surroundings and attributes of each. Understudies will perceive that contamination is unsafe to creatures and their living spaces. Understudies will appreciate that creatures must adjust to their surroundings so as to survive. Landing pageSlide 8
Copyright 2003 April Johnson Permission to duplicate this diversion at no cost is allowed to all educators and understudies of non-benefit schools. Consent is likewise conceded to all instructors and understudies of non-benefit schools to make modifications to this diversion for their own motivations, on the condition that this copyright page and the credits page remain part of the amusement. Instructors and understudies who adjust the diversion ought to add their names and affiliations to the credits page without erasing any names as of now there. Landing pageSlide 9
Time to play "Survival of the Fittest"! Beginning with number 1, tap on a crate beneath to get a question. After every one of the inquiries have been asked, do a reversal to question 1. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Home Page Game DirectionsSlide 14
Zzzzz! Resting lose a turn while you rest. The air is excessively dirtied, making it impossible to go outside. Remain in your safe house and lose a turn. The water supply is dirtied Exchange places with your preferred player. Sustenance is running rare! Time to move With a player of your decision alternate rolling the pass on you move first. Whoever rolls a 6 first pushes forward 2 spaces. The other player must move back 1 space. Stuck in the Mud! Time to estivate-lose a turn while you rest. You found a new water supply! Keep running ahead 2 spaces.Slide 15
The air is excessively dirtied, making it impossible to go outside. Remain in your safe house and lose a turn. The water supply is contaminated Exchange places with your preferred player. Zzzzz! Resting lose a turn while you rest. Nourishment is running rare! Time to move With a player of your decision alternate rolling the kick the bucket you move first. Whoever rolls a 6 first advances 2 spaces. The other player must move back 1 space. Stuck in the Mud! Time to estivate-lose a turn while you rest. You found a new water supply! Keep running ahead 2 spaces.Slide 16
Ahhh! Outside air! You just got your second wind! Sprint ahead 3 spaces. The air is excessively contaminated, making it impossible to go outside. Remain in your safe house and lose a turn. The water supply is dirtied Exchange places with your preferred player. Nourishment is running rare! Time to move With a player of your decision alternate rolling the kick the bucket you move first. Whoever rolls a 6 first pushes forward 2 spaces. The other player must move back 1 space. What are you going to eat? Plants are passing on because of dry season. Retreat 1 space. Stuck in the Mud! Time to estivate-lose a turn while you rest.Slide 17
Food is running rare! Time to move With a player of your decision alternate rolling the bite the dust you move first. Whoever rolls a 6 first pushes forward 2 spaces. The other player must move back 1 space. The rain backwoods is being chopped down. Some individual will lose their natural surroundings. Either advance 1 space or your preferred player must move back 2 spaces. What are you going to eat? Plants are kicking the bucket because of dry spell. Do a reversal 1 space. The rain timberland is being chopped down. Someone will lose their living space. Either push forward 1 space or your preferred player must move back 2 spaces. The woodland blasts into flares! What a noteworthy difficulty! Move back 2 spaces. The woodland blasts into flares! What a noteworthy mishap! Move back 2 spaces.Slide 18
A ____________ is comprised of all the living and nonliving things in a place. ReplySlide 19
Environment Return to QuestionsSlide 20
A _________ is a place where a creature finds the nourishment and water and safe house it needs to live. ReplySlide 21
Habitat Return to QuestionsSlide 22
True or False: A situation may have a wide range of living spaces. ReplySlide 23
True or False: Animals discover natural surroundings where they can address their issues. ReplySlide 24
List two distinctive land natural surroundings AnswerSlide 25
Any two of the accompanying: DESERT, RAIN FOREST, FOREST, or TUNDRA Return to QuestionsSlide 26
List two diverse water living spaces. ReplySlide 27
FRESHWATER and SALTWATER Return to QuestionsSlide 28
This environment get little rain. ReplySlide 29
Only a couple of sort of plants and creatures have living spaces there. ReplySlide 30
________ plants and creatures needn\'t bother with much water. ReplySlide 31
DESERT Return to QuestionsSlide 32
Most leave plants store ________ and utilize it later. ReplySlide 33
Water Return to QuestionsSlide 34
April is in a natural surroundings that is icy and breezy. Where is she? ReplySlide 35
TUNDRA Return to QuestionsSlide 36
A _________ is a substantial collection of salt water. ReplySlide 37
OCEAN Return to QuestionsSlide 38
True or False: Most rain woods have icy climate throughout the entire year. ReplySlide 39
What is it called when a creatures goes to faraway spots? ReplySlide 40
MIGRATION Return to QuestionsSlide 41
A ______ is a little freshwater environment. ReplySlide 42
POND Return to QuestionsSlide 43
Some creatures spend the winter in a profound rest. What is this called? ReplySlide 44
HIBERNATION Return to QuestionsSlide 45
True or False: Animals in woods living spaces utilize the trees and plants for nourishment and safe house. ReplySlide 46
Whales and dolphins must rise to the top to inhale air since they are________. ReplySlide 47
MAMMALS Return to QuestionsSlide 48
In what season do creatures estivate? ReplySlide 49
SUMMER Return to QuestionsSlide 50
The ________is a place with a cool, blustery environment. ReplySlide 51
Kristin is in a natural surroundings that is hot and wet. Where is she? ReplySlide 52
RAIN FOREST Return to QuestionsSlide 53
Why do creatures move? ReplySlide 54
TO FIND FOOD OR TO GET AWAY FROM DANGER Return to QuestionsSlide 55
Where does air contamination originate from? ReplySlide 56
FACTORIES, CARS, AND CHIMNEYS Return to QuestionsSlide 57
Why do many woods winged animals travel to hotter places in the winter? ReplySlide 58
BECAUSE THEY CAN\'T FIND FOOD OR SHELTER IN THE WINTER. Come back to QuestionsSlide 59
True or False: The Earth has many water situations. ReplySlide 60
True or False: The surface, or top, of the lake is the living space of water lilies
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