Wandering Leader Specific TrainingSlide 2
Session #1 Here\'s VenturingSlide 3
Introductions Name Scouting Background Venturing "Position" Personal InterestsSlide 4
What is Venturing? Wandering is an adolescent improvement program of the Boy Scouts of America for young fellows and ladies who are no less than 15 years of age OR 14 years of age (and have finished the eighth grade) through 20 years old. Nearby people group associations build up a Venturing Crew by coordinating their kin and program assets to the interests of youngsters in the group. The outcome is a program of energizing and significant exercises that helps youth seek after their extraordinary advantages, to develop, to create administration abilities, and to end up great residents.Slide 5
BSA Mission Statement The mission of the Boy Scouts of America is to plan youngsters to settle on moral decisions over their lifetimes by imparting in them the estimations of the Scout Oath and Law.Slide 6
The Venturing Oath As a Venturer, I guarantee to do my obligation to God and reinforce America, to help other people, and to look for truth, decency, and enterprise in our reality .Slide 7
Venturing Code As a Venturer, I trust that America\'s quality lies in our trust in God and in the mettle, quality, and customs of our kin. I will, in this manner, be unwavering in my religious obligations and will keep up an individual feeling of respect in my own life. I will treasure my American legacy and will do whatever I can to save and enhance it. I will perceive the nobility and worth of all mankind and will utilize reasonable play and goodwill in my day by day life. I will secure the Venturing state of mind that looks for reality in all things and experience on the boondocks of our evolving world.Slide 8
Venturing Uniform No widespread authority uniform Recommended uniform Spruce green shirt Green tabs Gray shorts or easygoing jeans Uniform, if any , is group decisionSlide 9
Venturing\'s Unique Place Venturing Venture Scout Varsity Crew Patrol Troop Team Stand-alone Optional Stand-alone Stand-alone 14-20 (coed) 13-17 11-17 14-17 Venturing Boy Scout Oath, Law, Motto, Slogan Oath & Code President,VP Venture PL SPL, ASPL, Captain, Secy, Treas, VentureAPL PL, APL, Scr Squad pioneer, Activity Chairs Instr., QM. Prog administrator Bronze,Gold, Eagle, Life, Star, Silver,Ranger,QM first, second, Tenderfoot, Scout +LetterSlide 10
Charter Agreement Program stock Hobbies, abilities, professions, thoughts Adult pioneers Organize program stock Serve as Advisors Meeting officesSlide 11
Venturing Crew Youth drove association Based on program stock Recruits Elects officer Plans programs Adult Advisors give preparing and direction to team\'s chose officersSlide 12
BSA Local Council The Boy Scouts of America enlisted people grown-up volunteers and appoints staff individuals to give the accompanying administrations to Venturing sanctioned association\'s groups .Slide 13
BSA Commitment Leadership preparing for Advisors and chose officers Guidance on the best way to arrange a team and keep the program going effectively Methods for enlisting Venturers, including an intrigue review of neighborhood secondary school understudies. General correspondence with every team to give program bolsterSlide 14
BSA Commitment Use of committee offices, for example, camps and hardware Planning of gathering wide exercises that improve the group\'s program Liability Insurance CoverageSlide 15
Venturing Methods Adult affiliation Leadership Recognition Ideals Group exercises High enterprise Teaching othersSlide 16
Nationwide Interests 85% open air arranged 11% games and side interests center 4% Sea Scout shipsSlide 17
The Advisor The Advisor\'s obligations include: Fostering a feeling of group inside the group Helping youth lead, arrange, decide, and do a long haul program of exercises Encourage cooperation and support for your group Uphold benchmarks and approaches of supporting association and the Boy Scouts of AmericaSlide 18
The Advisor Protect youngsters in your Venturing team from manhandle or disregard and maintain the norms of the BSA Youth Protection accentuation Ensure the exercises are directed inside wellbeing rules and prerequisites Cultivate the Venturing soul inside your group — have a fabulous timeSlide 19
Session 2 Understanding and Protecting YouthSlide 20
What is the reason for Venturing?Slide 21
What is the reason for Venturing? You may believe that Venturing is claim to fame data, learning initiative aptitudes, a group benefit, or a decent social affair. Wandering is these things and then some, yet the basic role is "shaping dependable and minding grown-ups".Slide 22
Adolescent Development Issues Important advancement issues confronting Venturers Experimentation Movement from reliance to association Social connections Physiological changes and sexual development Reevaluation of qualitiesSlide 23
Understanding Young Adults What do we see first about youth? Estimate Behavior Many times we misconstrue in light of above Harder to recognize what is happening in heads Teenagers manage contradicting feelings: They fear and long for freedom Constant battle for power/autonomy Want to be one of a kind, yet peer weightSlide 24
Leadership Styles for Advisors Be a tutor Be a mentor Walk your discussion Be comprehension of the adolescent years and their look for independence Be ready to relate Show common regard as a colleague Develop and exhibit peace making abilitiesSlide 25
Protecting Our Youth Guide to Safe ScoutingSlide 26
Leadership prerequisites for excursions and trips Safe Swim Defense Safety Afloat Scuba Camping Guns and guns Cave investigating Climbing & rappelling Unauthorized and limited exercises Medical data Transportation Tour grants G2SSSlide 27
Youth Protection Guidelines for Adult Leaders VideoSlide 28
Youth Protection: Personal Safety Awareness VideoSlide 29
Session #3 Leadership and OrganizationSlide 30
Crew Organization and Leadership When an association consents to be a support in Venturing, it consents to select grown-up pioneers; an Advisor associate Advisors and a team board. These pioneers must be grown-up men and ladies no less than 21 years old, who will control the team.Slide 31
Venturing Crew Organization President Advisor Crew Committee Chair Vice President Administration Associate Advisor Administration Vice President Program Associate Advisor Program Treasurer Consultants Secretary Sponsoring Organization Activity ChairsSlide 32
Adult Leaders Advisor Associate Advisors Crew Committee ConsultantsSlide 33
Venturers Age 15 OR 14 (and finished eighth grade) Not yet 21 Registered Subscribes to the Oath and Code Attends general gatheringsSlide 34
Elected Crew Officers President Vice Presidents Secretary Treasurer Activity Chairs ( named )Slide 35
Adult - Venturer Team The chose Venturer officers work as an inseparable unit with the grown-up Advisors and board of trustees individuals. Action seats work with grown-up experts (from group board of trustees, guardians or other qualified grown-ups) Cooperation and collaboration amongst grown-ups and youthful grown-ups are vital to the accomplishment of VenturingSlide 36
Officer\'s Briefing Done rapidly, kick officers off Advisor and new president brief new officers on flow program Explain Program Capability Inventory and Activity Interest Survey Schedule PCI, AIS, and Seminar Explain officers\' duty Provide Advisor\'s desiresSlide 37
Venturing Leadership Skills Course Vision Communication Organization SynergismSlide 38
How to Conduct a ReflectionSlide 39
Session #4 Awards and RecognitionsSlide 40
B. A. R. S. S tatus R ecognition A chievement B elongingSlide 41
Venturing RecognitionSlide 42
Venturing Recognitions Bronze Gold Silver Ranger – open air abilities Quest – sports aptitudes Trust – Religious and CommunitySlide 43
Bronze Awards All Venturers can win any or these, independent of the team\'s advantage zone Sports Religious Life (Youth Ministries) Arts and Hobbies Outdoor (half of Ranger Award ) Sea ScoutingSlide 44
Religious Life Requirements Do nine of the eleven tasks: Earn religious honor Learn about social assorted qualities Plan and lead an administration extend Volunteer in chapel for three months Go on a religious withdraw Be in a religious play Serve as an officer of your Sunday School Complete a Standard First Aid class Do five Ethical Controversies exercises Sunday School educator Meet with chapel pioneerSlide 45
Gold Award Bronze Award 12 months residency Leadership part Participate in a region (or higher) occasion Personal development Lead group exercises Recite Venturing Oath Three letters of proposal Written presentation and team auditSlide 46
Silver Award One Bronze Award Gold Award Emergency Preparedness (First Aid, CPR, Safe Swim Defense) Demonstrate authority Including Venturing Leadership Skills Course Participate in Ethics in real life Crew surveySlide 47
Ranger Award Eight center prerequisites … First Aid Emergency Preparedness Leave No Trace Navigation Wilderness Survival Communications Cooking ConservationSlide 48
… in addition to four of eighteen electives Backpacking Cave Exploring COPE Cycling/Mountain Biking Ecology First Aid Fishing Equestrian Hunting Lifesaver Mountaineering Outdoor Living History Physical Fitness Plants and Wildlife Scu
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