CSSE 392 PC Recreations Configuration and Result - PowerPoint PPT Presentation

csse 392 computer games design and consequence n.
Skip this Video
Loading SlideShow in 5 Seconds..
CSSE 392 PC Recreations Configuration and Result PowerPoint Presentation
CSSE 392 PC Recreations Configuration and Result

play fullscreen
1 / 8
Download
Download Presentation

CSSE 392 PC Recreations Configuration and Result

Presentation Transcript

  1. CSSE 392 Computer GamesDesign and Consequence GAME GENRES Classification of Games Not Exhaustive Not Universally Accepted

  2. Types of Games • Shoot-em-Ups (Shmups) • Considered pivotal in birth/growth of computer games • SPACEWAR (1962), SPACEINVADERS (1978) • TPS (third-person shooter) • Sports • Arcade • Car racing, bowling, • FPS • First Person Shooter • Shooter through player’s eyes • DOOM, QUAKE, HALF LIFE • Can be networked (multiplayer => death match) CSSE 380 Dingle

  3. Types of Games • Puzzle • Brain Teasers • TETRIS, MINESWEEPER, SPIDER SOLITAIRE • Most widely played • Platform • Early genre • Cartoon/character icon (branding) • Emphasis on running, jumping, climbing • MARIO, TOMB RAIDERS CSSE 380 Dingle

  4. RPG: Role Playing Game • AVATAR (character advancement) • Focus on statistics, combat, construction • Refinements • Tactical • Strategy-derived • FINAL FANTASY • Action • Emphasis on action/combat • DIABLO • DUNGEONS & DRAGONS, BALDUR’s GATE CSSE 380 Dingle

  5. ADVENTURE GAMES • Preceded by text adventure games (interactive fiction) • Entertainment based on • Exploration, investigation • Puzzle-solving (for advancement) • Narrative focus • Variety of literary genres • Fantasy, sciFi, horror, mystery • KING’S QUEST, MYST, INDIANA JONES LEGEND OF ZELDA, CSSE 380 Dingle

  6. STRATEGY GAMES • Resource Management Problem • Player controls characters & resources • Manipulation of resources targeted to goal(s) • AGE OF EMPIRES, STARCRAFT, RAILWAY TYCOON • TBS (Turn-Based Strategy) • Less common in computer games • Like traditional board games (Chess, GO) • RTS (Real-Time Strategy) • Military, Fantasy war, Capitalism • Tactical Wargames use only provided combat forces • RTT (RealTime Tactical) --- CLOSE COMBAT • TBT (Turn-Based Tactical) --- COMBAT MISSION • 4X • eXplore, eXpand, eXploit, eXterminate • CIVILIZATION CSSE 380 Dingle

  7. Simulation Games • Crossover with Sports, Strategy • Imitate Life • Skill-based • Training • FLIGHT SIMULATION • Strategy Based • Economic Simulation • SIMCITY, ZOO TYCOON, CSSE 380 Dingle

  8. MMORPGs Massively Multiplayer Online Role-Playing Games • Preceded by text-based MUDs (Multi User Domain/Dungeon/Dimension) • RTS (Real-Time Strategy) • Military, Fantasy war, Capitalism • Commercial Interest • Subscription fees • Investment to play (real estate holdings) • WORLD OF WAR CRAFT, SECOND LIFE CSSE 380 Dingle