# Teaching and Learning Functional Maths at E3: Mapping Guide for REF Skills and Curriculum Standards

This mapping guide provides a comprehensive overview of the REF Skills and Curriculum Standards for teaching functional maths at E3 level. It covers key topics such as practical problem-solving, addition and subtraction, multiplication and division, fractions, decimals, measurement, and data interpretation.

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## About Teaching and Learning Functional Maths at E3: Mapping Guide for REF Skills and Curriculum Standards

PowerPoint presentation about 'Teaching and Learning Functional Maths at E3: Mapping Guide for REF Skills and Curriculum Standards'. This presentation describes the topic on This mapping guide provides a comprehensive overview of the REF Skills and Curriculum Standards for teaching functional maths at E3 level. It covers key topics such as practical problem-solving, addition and subtraction, multiplication and division, fractions, decimals, measurement, and data interpretation.. The key topics included in this slideshow are Functional Maths, E3 Level, REF Skills, Curriculum Standards, Practical Problem-Solving, Addition and Subtraction, Multiplication and Division, Fractions, Decimals, Measurement, Data Interpretation,. Download this presentation absolutely free.

## Presentation Transcript

1. Teaching and Learning in Functional Maths at E3

2. Mapping Guide

3. R E F SKILLS STANDARDS RE F CURRICULUM STANDARDS R 1 Understand practical problems in familiar contexts and situations C1 Add and subtract using three- digit numbers R 2 Begin to develop own strategies for solving simple problems C2 Solve practical problems involving multiplication and division by 2, 3, 4, 5 and 10 R 3 Select mathematics to obtain answers to simple given practical problems that are clear and routine C3 Round to nearest 10 or 100 A 1 Apply mathematics to obtain answers to simple given practical problems that are clear and routine C4 Understand and use simple fractions A 2 Use simple checking procedures C5 Understand, estimate, measure and compare length, capacity, weight and temperature I1 Interpret and communicate solutions to practical problems in familiar contexts and situations C6 Understand decimals to two decimal places in practical contexts C7 Recognise and describe number patterns C8 Complete simple calculations involving money and measures C9 Recognise and name simple 2-D and 3-D shapes and their properties C1 0 Use metric units in everyday situations C1 1 Extract, use and compare information from lists, tables, simple charts and simple graphs

4. Coverage reference C1 C2 C3 C4 C5 C6 C7 C8 C9 C10 C11 1 Best Deal Game X X X X 2 Worms and Ladders X X 3 Fractionation X X 4 Muddled Numbers X X X 5 The Budget Game X X X X X X 6 The Best Job X X X X X 7 Top Treats X X X X 8 Post Office Game X X X X X X X X 9 Carries Bungalow X X X X 10 Using Measures X X 11 The Picnic Game X X X X X 12 Using Shapes X X X 13 2D 3D X 14 Where and When? X X X 15 Paris or Malaga? X X X Maths in nature (entry 3 part) X X X X

5. WHERE AND WHEN ? Add and subtract using three- digit numbers Solve practical problems involving multiplication and division by 2, 3, 4, 5 and 10 Extract, use and compare information from lists, tables, simple charts and simple graphs C1 C2 C11 R1 R2 R3 A1 A2 I1 Sorting out which pieces of information are needed Disregarding irrelevant information Thinking through a plan for solving a problem Selecting appropriate mathematical procedures to solve a problem Applying mathematical procedures correctly Communicating solutions to practical problems, either verbally or by writing answers down so that they make sense Interpret solutions deciding whether the solutions found correspond to the original informati

6. POST OFFICE ACTIVITY Add and subtract using three-digit numbers Round to nearest 10 or 100 Measure length and weight Understand decimals to two decimal places Complete simple calculations involving money and measures Recognise and name simple 2-D and 3-D shapes Use metric units in everyday situations Extract, use and compare information from tables C1 C3 C5 C6 C8 C9 C10 C11 R1 R2 R3 A1 I1 Sorting out which pieces of information are needed Disregarding irrelevant information Thinking through a plan for solving a problem Selecting appropriate mathematical procedures to solve a problem Applying mathematical procedures correctly Communicating solutions to practical problems, either verbally or by writing answers down so that they make sense

7. Budgeting Board Game Calculating with whole numbers Calculating with money Using a calculator C1 C2 C3 C6 C7 C8 R2 R3 A1 I1 Selecting appropriate mathematical procedures to solve a problem Applying mathematical procedures correctly Communicating solutions to practical problems, either verbally or by writing answers down so that they make sense